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Home/Vacuum Sealers/Mattel Games Blokus XL Board Game for Ages 7+, 2-4 Players | Classic Strategy Play with "Just One Rule"
Mattel Games Blokus XL Board Game for Ages 7+, 2-4 Players | Classic Strategy Play with "Just One Rule"Product image from current catalog data
Best Pure Strategy

Mattel Games Blokus XL Board Game for Ages 7+, 2-4 Players | Classic Strategy Play with "Just One Rule"

By Mattel

9.6Excellent matchFeature and use-case score

One rule: each piece must touch another of your colour, but only at the corners. That single constraint produces the cleanest strategy game on this page, on a 12 by 12 inch board.

  • Twenty-one pieces per player on a 12 by 12 inch board, nearly two inches larger than standard...
  • One rule: each piece must touch your own colour at a corner only, never along an edge
  • No dice and no cards, so the game contains no luck at all
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Best fitBest Pure Strategy
CategoryVacuum Sealers
BrandMattel
Catalog score9.6 / 10

Product overview

Mattel Games Blokus XL: What to Know

Mattel's own framing is the best description of why this works: just one rule, less than a minute to learn, playable over and over. Each player has 21 pieces and places them in turn, with the only restriction being that a new piece must touch one of your own already-placed pieces at a corner and never along an edge. The game ends when nobody can place anything, and the player with the fewest squares left over wins.

That one rule generates everything. Because corner contact is the only way to extend, your own shape has to keep producing new corners, and because your opponents are doing the same, the real game is blocking: taking the square that would have given someone else their only route into a region. It is the purest introduction to interactive strategy available at this age, with no cards, no dice and no luck at all.

The XL part is a genuine improvement rather than packaging. The board measures 12 by 12 inches, which Mattel notes is almost two inches larger than the standard version, and the pieces are correspondingly larger and easier to handle, which matters when four players are reaching across a board placing tetromino-like shapes.

Two notes. There is no luck, which cuts both ways: a thoughtful adult will beat a seven-year-old every time, so this is a game for peers or for an adult willing to play badly on purpose. And the listing's player field says 4 while the bullets say 2 to 4; the bullets are right, and the game genuinely does play at two, though with half the board contested it is a different and more open game.

Key Listed Features

01

Twenty-one pieces per player on a 12 by 12 inch board, nearly two inches larger than standard Blokus

02

One rule: each piece must touch your own colour at a corner only, never along an edge

03

No dice and no cards, so the game contains no luck at all

04

Ages 7 and up for 2 to 4 players, with the game ending when no piece can be placed

Buying questions

Quick Answers

Why does corner-only contact matter so much?

Because it forces your shape to stay spiky rather than solid. A piece touching along an edge would let you build a compact block and fill a region efficiently; corner-only means every placement must reach diagonally, so your territory grows as a thin branching web with limited access points. Opponents win by occupying those access points. All the strategy in Blokus is about maximising your own corners while removing theirs, which is a remarkable amount of game from one sentence of rules.

Is it the same game as the standard Blokus?

Identical rules and identical piece shapes, on a larger board with larger pieces. The XL board is 12 by 12 inches against roughly ten for the standard version. The practical benefit is handling, especially with four players reaching across the board, and visibility for anyone who finds the small pieces fiddly. If you already own standard Blokus there is no reason to buy this; if you are buying for the first time and have table space, the larger one is easier to play.